"an odd kind of pleasure": differentiating emotional challenge in digital games
Published 6 years ago • 3.3K plays • Length 18:27Download video MP4
Download video MP3
Similar videos
-
0:31
understanding the mechanics of persuasive system design: a mixed-method theory-driven analysis ...
-
20:15
choosing to help monsters: a mixed-method examination of meaningful choices in narrative-rich ...
-
0:36
learning the patterns of balance
-
20:32
mc hammer presents: the hammer of transformative nostalgification - designing for engagement at ...
-
0:31
a human touch: social touch increases the perceived human-likeness of agents in virtual reality