google i/o 2013 - design principles for maps
Published 11 years ago • 7.9K plays • Length 42:09Download video MP4
Download video MP3
Similar videos
-
38:33
google i/o 2013 - design patterns for maps - architecture
-
50:53
google i/o 2013 - google maps: into the future
-
36:14
google i/o 2013 - how to build multi-platform maps with google's apis
-
40:55
google i/o 2013 - making location meaningful with the google maps apis
-
1:46
google i/o 2013: re-imagining the map
-
59:57
google i/o 2013 - google maps html5 spatial data visualization: a love story
-
36:41
google i/o 2013 - all the ships in the world: visualizing data with google cloud and maps
-
37:11
google i/o 2013 - behind the scenes of google maps
-
14:28
create custom google maps (complete) in adobe illustrator & snazzy maps (2021)
-
58:42
google i/o 2010 - android ui design patterns
-
56:30
google i/o 2012 - so you've read the design guide; now what?
-
41:15
google i/o 2013 - enchant, simplify, amaze: android's design principles
-
39:03
google i/o 2013 - places api-powered navigation: a case study with mercedes benz
-
39:21
google i/o 2013 - the next frontier: indoor maps
-
40:14
google i/o 2013 - android design for ui developers
-
17:01
maps: the mobile experience, ep.01: single-handed place navigation
-
40:21
google i/o 2013 - project ground truth: accurate maps via algorithms and elbow grease
-
49:41
google i/o 2013 - ingress: design principles behind google's massively multiplayer geo game
-
37:32
google i/o 2013 - when android meets maps
-
2:58
google design minutes — maps: putting the user front and center
-
54:23
google i/o 2012 - maps for good