jai and the data-oriented approach - jonathan blow
Published 1 year ago • 18K plays • Length 2:53Download video MP4
Download video MP3
Similar videos
-
4:34
current software engineers have no deep knowledge (jonathan blow)
-
58:24
#gamelab2018 - jon blow's design decisions on creating jai a new language for game programmers
-
12:16
how video game programming differs from other programming cultures - jonathan blow
-
2:40
why make a new programming language? - jonathan blow
-
9:29
programmers aren't productive anymore - jonathan blow
-
2:31
the problem with concise code (jonathan blow)
-
10:08
software is in decline - jonathan blow
-
5:51
software complexity to make anything - jonathan blow
-
3:52
no new programmers for new game engines - jonathan blow
-
3:22
jonathan blow on why he is creating jai
-
13:51
jonathan blow on the design of jai
-
8:31
being a programmer in the 90s vs now - jonathan blow
-
1:19
writing everything from scratch - jonathan blow
-
4:47
jonathan blow on the problem with opengl
-
1:32:47
data-oriented demo: soa, composition
-
22:50
jblow talks about rust, jai, and more | prime reacts
-
3:01
big companies and game engines - jonathan blow
-
1:48
one of the joys of programming - jonathan blow
-
5:36
abstraction layers in programming - jonathan blow
-
4:32
jonathan blow - what went wrong in software development
-
4:31
understanding your own game - jonathan blow
-
9:38
creative process and game design elements - jonathan blow