progression systems - how good games avoid skinner boxes - extra credits
Published 9 years ago • 1.2M plays • Length 6:19Download video MP4
Download video MP3
Similar videos
-
6:58
the skinner box - how games condition people to play more - extra credits
-
8:25
making better rpg classes - what makes a class classic? - extra credits
-
21:23
could there ever be a fourth core character class?
-
18:24
building better crafting systems
-
17:47
collectibles - how to make chores fun in games
-
6:03
humane design - games must be good to their players - extra credits
-
6:38
exploration in games - four ways players discover joy - extra credits